Dungeons and Dragons Spells: Otherworldly Form

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Details

  • Casting Time: 1 action
  • Range: Self
  • Components: V, S, M (an object engraved with a symbol of the Outer Planes, worth at least 500 gp)
  • Duration: Concentration, up to 1 minute

  • Uttering an incantation, you draw on the magic of the Lower Planes or Upper Planes (your choice) to transform yourself. You gain the following benefits until the spell ends:

  • You are immune to fire and poison damage (Lower Planes) or radiant and necrotic damage (Upper Planes).
  • You are immune to the poisoned condition (Lower Planes) or the charmed condition (Upper Planes).
  • Spectral wings appear on your back, giving you a flying speed of 40 feet. You have a +2 bonus to AC.
  • All your weapon attacks are magical, and when you make a weapon attack, you can use your spellcasting ability modifier, instead of Strength or Dexterity, for the attack and damage rolls.
  • You can attack twice, instead of once, when you take the Attack action on your turn. You ignore this benefit if you already have a feature, like Extra Attack, that gives you extra attacks.



  • Spell Lists. - Cleric, Sorcerer, Warlock, Wizard