Details
You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains the effect until the spell ends.
Bear’s Endurance. - The target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
Bull’s Strength. - The target has advantage on Strength checks, and their carrying capacity doubles.
Cat’s Grace. - The target has advantage on Dexterity checks. It also doesn’t take damage from falling 20 feet or less if it isn’t incapacitated.
Eagle’s Splendor. - The target has advantage on Charisma checks.
Fox’s Cunning. - The target has advantage on Intelligence checks.
Owl’s Wisdom. - The target has advantage on Wisdom checks.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Bear’s Endurance. - The target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
Bull’s Strength. - The target has advantage on Strength checks, and their carrying capacity doubles.
Cat’s Grace. - The target has advantage on Dexterity checks. It also doesn’t take damage from falling 20 feet or less if it isn’t incapacitated.
Eagle’s Splendor. - The target has advantage on Charisma checks.
Fox’s Cunning. - The target has advantage on Intelligence checks.
Owl’s Wisdom. - The target has advantage on Wisdom checks.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Spell Lists. - Bard, Cleric, Druid, Sorcerer
