Training Pack: Scout

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Description

Training Package Details:

Scouts can find employment in a variety of settings. Their general duties include travelling in front of a group for the purposes of finding hazards and/or dangers for the rest of the group to avoid.



Time to Aquire: 33 months.
Starting Money: Normal +1d10

Special Items: - For new characters choosing this training package as part of their background. - (1d100 per stage).

There is a possibility of Five Specials to add in your background.

Stage Percental Roll Details
01 - 40 1 detailed map of a region.
01 - 40 1d10 sketchy maps of several regions.
01 - 30 Good riding beast (+10 Riding).
01 - 20 Missile weapon (+5 non-magic).
01 - 100 Riding beast (GM’s discretion).
Stat Gains: - None

Category / Skill Ranks

Category or Skill Ranks:

Awareness - Searching Gain 4 Ranks in the Category Awareness - Searching
Outdoor - Environmental Gain 3 Ranks in the Category Outdoor - Environmental
Outdoor - Animal Gain 2 Ranks in the Category Outdoor - Animal
Observation Gain 2 Ranks in the Skill Observation
Reading Tracks Gain 1 Rank in the Skill Reading Tracks
Tracking Gain 1 Rank in the Skill Tracking
Outdoor - Environmental Distribute 1 Ranks to a skill from category Outdoor - Environmental
Outdoor - Environmental Distribute 1 Ranks to a skill from category Outdoor - Environmental
Outdoor - Environmental Distribute 1 Ranks to a skill from category Outdoor - Environmental
Outdoor - Animal Distribute 1 Ranks to a skill from category Outdoor - Animal
Outdoor - Animal Distribute 1 Ranks to a skill from category Outdoor - Animal
Combat Category Distribute 1 Rank to any one choosen Weapon category or Martial Art
Combat Distribute 1 Rank to any one choosen skill from any one Weapon category or Martial Art


Spell list: - None

Development Point Cost

Development Point Cost

Profession Development Points *
Animist  
Arcanist  
Archmage  
Arms Master  
Assasin  
Astral Traveler  
Astrologer  
Barbarian  
Bard  
Bashkar  
Beast Master  
Bounty Hunter  
Burglar  
Cavalier  
Channeling Alchemist  
Chaotic  
Chaotic Lord  
Cleric  
Conjouror  
Crafter  
Craftsman  
Crystal Mage  
Dabbler  
Dancer  
Delver  
Dervish  
Doppleganger  
Dream Lord  
Druid  
Duelist  
Elementalist  
Enchanter  
Proffession Development Points *
Essence Alchemist  
Farmer  
Fighter  
Force Mage  
Gypsy  
Healer  
High Warrior Monk  
Houri  
Illusionist  
Lay Healer  
Layman  
Leader  
Macabre  
Mage Hunter  
Magent  
Magician  
Maleficant  
Mana Molder  
Mentalist  
Mentalisum Alchemist  
Monk  
Montebanc  
Moon Mage  
Mystic  
Mythic  
Necromancer  
Nightblade  
Outrider  
Paladin  
Priest  
Ranger  
Rogue  
Proffession Development Points *
Romantic  
Runemage  
Runemaster  
Sage  
Sailor  
Scholar  
Seer  
Shadowmage  
Shaman  
Sleuth  
Sorceror  
Summoner  
Swashbuckler  
Tarotmage  
Thief  
Trader  
Warlock  
Warrior  
Warrior Mage  
Warrior Monk  
Witch  
Witch Hunter  
Wizard  
Zen Monk  
-    
-    
-    
-    
-    
-    
-    
-    

*
Below the Average Development Points cost for this Pack.
Equal to the Average Development Points cost for this Pack.
Above the Average Development Points cost for this Pack.

Source: – RM. Fantasy Role Play.