Training Pack: Sailor

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Description

Training Package Details:

A silor rarely travels inlind; preferring to feel the spray of the ocean on his face. He is perfectly at home on the water (though he might spend a bit of time in the taverns on the docks).



Time to Aquire: 28 months.
Starting Money: Normal.

Special Items: - For new characters choosing this training package as part of their background. - (1D100 per stage).

There is a possibility of Seven Specials to add in your background.

Stage Percental Roll Details
01 - 50 Passage credit on a ship.
01 - 40 Trade goods (10d10 sp worth).
01 - 50 Passage credit on a ship.
01 - 50 Passage credit on a ship.
01 - 20 Close friends with a tavern owner.
01 - 20 Close friends with a chip captain.
01 - 100 Passage credit on a ship.
Stat Gains: -

Category / Skill Ranks

Category or Skill Ranks:

Athletic - Endurance Gain 2 Ranks in the Category Athletic - Endurance
Lore - General Gain 2 Ranks in the Category Lore - General
Athletic - Gymnastics Gain 1 Rank in the Category Athletic - Gymnastics
Outdoor - Environmental Gain 1 Rank in the Category Outdoor - Environmental
Technical/Trade - General Gain 1 Rank in the Category Technical/Trade - General
Swimming Gain 2 Ranks in the Skill Swimming
Rope Mastery Gain 1 Rank in the Skill Rope Mastery
Orienteering Gain 1 Rank in the Skill Orienteering
Climbing Gain 1 Rank in the Skill Climbing
Lore - General Distribute 1 Rank to a skill from category Lore - General
Lore - General Distribute 1 Rank to a skill from category Lore - General
Outdoor - Environmental Distribute 1 Rank to a skill from category Outdoor - Environmental


Spell list: - None

Development Point Cost

Development Point Cost

Profession Development Points *
Animist  
Arcanist  
Archmage  
Arms Master  
Assasin  
Astral Traveler  
Astrologer  
Barbarian  
Bard  
Bashkar  
Beast Master  
Bounty Hunter  
Burglar  
Cavalier  
Channeling Alchemist  
Chaotic  
Chaotic Lord  
Cleric  
Conjouror  
Crafter  
Craftsman  
Crystal Mage  
Dabbler  
Dancer  
Delver  
Dervish  
Doppleganger  
Dream Lord  
Druid  
Duelist  
Elementalist  
Enchanter  
Proffession Development Points *
Essence Alchemist  
Farmer  
Fighter  
Force Mage  
Gypsy  
Healer  
High Warrior Monk  
Houri  
Illusionist  
Lay Healer  
Layman  
Leader  
Macabre  
Mage Hunter  
Magent  
Magician  
Maleficant  
Mana Molder  
Mentalist  
Mentalisum Alchemist  
Monk  
Montebanc  
Moon Mage  
Mystic  
Mythic  
Necromancer  
Nightblade  
Outrider  
Paladin  
Priest  
Ranger  
Rogue  
Proffession Development Points *
Romantic  
Runemage  
Runemaster  
Sage  
Sailor  
Scholar  
Seer  
Shadowmage  
Shaman  
Sleuth  
Sorceror  
Summoner  
Swashbuckler  
Tarotmage  
Thief  
Trader  
Warlock  
Warrior  
Warrior Mage  
Warrior Monk  
Witch  
Witch Hunter  
Wizard  
Zen Monk  
-    
-    
-    
-    
-    
-    
-    
-    

*
Below the Average Development Points cost for this Pack.
Equal to the Average Development Points cost for this Pack.
Above the Average Development Points cost for this Pack.

Source: – RMFRP Character Law.