Description
Training Package Details:
Retreating from civilization, the Hermit leads a solitary life of unremitting hardship. He makes his abode in the wastes, whether it be in the frozen mountains, under the blazing desert sun or on bleak island haunts. Distanced from the distractions of mundane life, the Hermit searches for spiritual or philosophical enlightenment.
The island was small and bare, but our chart noted a spring somewhere upon its crown. I went ashore with the crew, and found the spring easily. I also found, much to my astonishment, a bare hovel in the lee of the crest, and a very talkative old shrub of a man clad in sailor’s garb and skins. I think he said his name was brother Codmi, though his speech was strange and old-fashioned and difficult to understand. He lives there alone, and functions as a kind of holy man and healer for the local fishermen. He keeps the spring clear for the sailors, and in return they bring him favors of food and supply....
Time to Aquire: 130 months.
Starting Money: Normal or None (GM's discretion)
Special Items: - For new characters choosing this training package as part of their background. - (1D100 per stage).
There is a possibility of Eight Specials to add in your background.
| Stage | Percental Roll | Details |
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01 - 40 | Bound by a vow (e.g., chastity, poverty etc). |
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01 - 50 | One week’s worth of preserved foodstuffs. |
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01 - 50 | 2d10 silver pieces (contributions from wanderers). |
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01 - 20 | A fine gift from a passerby (worth 10d10 silver pieces). |
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01 - 40 | An animal companion (GM choice). |
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01 - 40 | Respected/feared/avoided by local populace (GM discretion). |
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01 - 20 | Respected by a notable in the region (a noble, a wizard, etc.). |
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01 - 100 | Nothing particularly special (GM choice). |

Category / Skill Ranks
Category or Skill Ranks:
| Outdoor - Environmental | Gain 4 Ranks in the Category Outdoor - Environmental | |
| Lore - General | Gain 2 Ranks in the Category Lore - General | |
| Self Control | Gain 2 Ranks in the Category Self Control | |
| Awareness - Senses | Gain 1 Rank in the Category Awareness - Senses | |
| Region Lore | Gain 3 Ranks in the Skill Region Lore | |
| Foraging | Gain 2 Ranks in the Skill Foraging | |
| Survival | Gain 2 Ranks in the Skill Survival | |
| Weather Watching | Gain 2 Ranks in the Skill Weather Watching | |
| Alertness | Gain 1 Rank in the Skill Alertness | |
| Time Sense | Gain 1 Rank in the Skill Time Sense | |
| Lore - General | Distribute 2 Ranks to a skill from category Lore - General | |
| Lore - General | Distribute 1 Rank to a skill from category Lore - General | |
| Lore - General | Distribute 1 Rank to a skill from category Lore - General | |
| Self Control | Distribute 1 Rank to a skill from category Self Control | |
| Self Control | Distribute 1 Rank to a skill from category Self Control | |
| Self Control | Distribute 1 Rank to a skill from category Self Control |
Spell list: - None
Development Point Cost
Development Point Cost
| Profession | Development Points | * |
| Animist |
| |
| Arcanist |
| |
| Archmage |
| |
| Arms Master |
| |
| Assasin |
| |
| Astral Traveler |
| |
| Astrologer |
| |
| Barbarian |
| |
| Bard |
| |
| Bashkar |
| |
| Beast Master |
| |
| Bounty Hunter |
| |
| Burglar |
| |
| Cavalier |
| |
| Channeling Alchemist |
| |
| Chaotic |
| |
| Chaotic Lord |
| |
| Cleric |
| |
| Conjouror |
| |
| Crafter |
| |
| Craftsman |
| |
| Crystal Mage |
| |
| Dabbler |
| |
| Dancer |
| |
| Delver |
| |
| Dervish |
| |
| Doppleganger |
| |
| Dream Lord |
| |
| Druid |
| |
| Duelist |
| |
| Elementalist |
| |
| Enchanter |
|
| Proffession | Development Points | * |
| Essence Alchemist |
| |
| Farmer |
| |
| Fighter |
| |
| Force Mage |
| |
| Gypsy |
| |
| Healer |
| |
| High Warrior Monk |
| |
| Houri |
| |
| Illusionist |
| |
| Lay Healer |
| |
| Layman |
| |
| Leader |
| |
| Macabre |
| |
| Mage Hunter |
| |
| Magent |
| |
| Magician |
| |
| Maleficant |
| |
| Mana Molder |
| |
| Mentalist |
| |
| Mentalisum Alchemist |
| |
| Monk |
| |
| Montebanc |
| |
| Moon Mage |
| |
| Mystic |
| |
| Mythic |
| |
| Necromancer |
| |
| Nightblade |
| |
| Outrider |
| |
| Paladin |
| |
| Priest |
| |
| Ranger |
| |
| Rogue |
|
| Proffession | Development Points | * |
| Romantic |
| |
| Runemage |
| |
| Runemaster |
| |
| Sage |
| |
| Sailor |
| |
| Scholar |
| |
| Seer |
| |
| Shadowmage |
| |
| Shaman |
| |
| Sleuth |
| |
| Sorceror |
| |
| Summoner |
| |
| Swashbuckler |
| |
| Tarotmage |
| |
| Thief |
| |
| Trader |
| |
| Warlock |
| |
| Warrior |
| |
| Warrior Mage |
| |
| Warrior Monk |
| |
| Witch |
| |
| Witch Hunter |
| |
| Wizard |
| |
| Zen Monk |
| |
| - | ||
| - | ||
| - | ||
| - | ||
| - | ||
| - | ||
| - | ||
| - |
*
Below the Average Development Points cost for this Pack.
Equal to the Average Development Points cost for this Pack.
Above the Average Development Points cost for this Pack.Source: – RMFRP Mentalism Companion.








