Training Pack: Herbalist

Bookmark (0)
Please login to bookmark Close

Description

Training Package Details:

An herbalist is a person who specializes in growing, preparing, and cultivating herbs. Very often, herbalists are found near urban areas (where demand for herbs is higher), though they also like the secluded nature of a more rural environment.



Time to Aquire: 33 months.
Starting Money: Normal +1d10

Special Items: - For new characters choosing this training package as part of their background. - (1D100 per stage).

There is a possibility of Thirteen Specials to add in your background.

Stage Percental Roll Details
01 - 50 Poison antidotes (3 doses).
01 - 50 Bone repair herbs (4 doses).
01 - 50 Burn / Exposure herbs (10 doses).
01 - 50 Circulatory repair herbs (2 doses).
01 - 50 Concussion repair herbs (10 doses).
01 - 50 General purpose herbs (1d10 doses).
01 - 50 Life preservation herb (1 dose).
01 - 50 Muscle / Cartilage repair herbs (5 doses).
01 - 50 Nerve repair herbs (3 doses).
01 - 50 Organ repair herbs (4 doses).
01 - 30 Intoxicant herbs (1d10 doses).
01 - 30 Poison herbs (1d10 doses).
01 - 100 Concussion repair herbs (1d10 doses).

Stat Gains: - None

Category / Skill Ranks

Category or Skill Ranks:

Outdoor - Environmental Gain 4 Ranks in the Category Outdoor - Environmental
Lore - General Gain 2 Ranks in the Category Lore - General
Foraging Gain 3 Ranks in the Skill Foraging
Flora Lore Gain 2 Ranks in the Skill Flora Lore
Horticulture Gain 2 Ranks in the Skill Horticulture
Prepare Herbs Gain 2 Ranks in the Skill Prepare Herbs
Outdoor - Environmental Distribute 1 Rank to a skill from category Outdoor - Environmental


Spell list: - None

Development Point Cost

Development Point Cost

Profession Development Points *
Animist  
Arcanist  
Archmage  
Arms Master  
Assasin  
Astral Traveler  
Astrologer  
Barbarian  
Bard  
Bashkar  
Beast Master  
Bounty Hunter  
Burglar  
Cavalier  
Channeling Alchemist  
Chaotic  
Chaotic Lord  
Cleric  
Conjouror  
Crafter  
Craftsman  
Crystal Mage  
Dabbler  
Dancer  
Delver  
Dervish  
Doppleganger  
Dream Lord  
Druid  
Duelist  
Elementalist  
Enchanter  
Proffession Development Points *
Essence Alchemist  
Farmer  
Fighter  
Force Mage  
Gypsy  
Healer  
High Warrior Monk  
Houri  
Illusionist  
Lay Healer  
Layman  
Leader  
Macabre  
Mage Hunter  
Magent  
Magician  
Maleficant  
Mana Molder  
Mentalist  
Mentalisum Alchemist  
Monk  
Montebanc  
Moon Mage  
Mystic  
Mythic  
Necromancer  
Nightblade  
Outrider  
Paladin  
Priest  
Ranger  
Rogue  
Proffession Development Points *
Romantic  
Runemage  
Runemaster  
Sage  
Sailor  
Scholar  
Seer  
Shadowmage  
Shaman  
Sleuth  
Sorceror  
Summoner  
Swashbuckler  
Tarotmage  
Thief  
Trader  
Warlock  
Warrior  
Warrior Mage  
Warrior Monk  
Witch  
Witch Hunter  
Wizard  
Zen Monk  
-    
-    
-    
-    
-    
-    
-    
-    

*
Below the Average Development Points cost for this Pack.
Equal to the Average Development Points cost for this Pack.
Above the Average Development Points cost for this Pack.

Source: – RM. Fantasy Role Play.