Professions: Moon Mage

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The Moon Mage

The Moon Mage is a semi-spell user of the Realms of Arms and Channeling who specializes in the manipulation of Moon Magic. Moon Magic emphasizes changing states: A Moon Mage's power ebbs and flows with the phases of the moon. During a full moon phase, light based Moon Mages are at full power while the dark based Moon Mages are at thier weakest point. During new moon phases, the opposite is true. The moon Mages also have a grey based cult which is at full power during half moons and weakest during full moon and new moon phases. The Moon Mage is a varient profession of Dervish.



Prime Stats: Intuition and Self Discipline.

Profession Category Bonus
  • Artistic Active ................. +10
  • Athletic Group ................. +5
  • Awareness Group ................. +5
  • Body Development ................. +5
  • Matial Arts Group ................. +5
  • Power Awareness ................. +5
  • Self Control ................. +10

Realm: Channeling.
Varient Base Profession: Dervish.
Type: Semi Spell User.

Spell Lists

Moon Mage Base Spell Lists

Open Channeling Spell Lists

Evil Chaneling Spell Lists - Playable by Evil Moon Mages

Training Packs

Adept
Adventure
Advisor
Amateur Mage
Animal Friend
Animal Handler
Antagonist
Apothecary
Arachnamancer
Archaeologist
Architect
Arms Instructor
Artificer
Assasin
Astronomer
Athlete
Beastmaster
Berserker
Bodyguard
Burglar
Caravan Guard
Moon Mage 48 35 31 31 30 18 23 20 37 32 26 45 37 34 30 26 37 42 32 45 37
Catalyst Collector
Cavalier
Chamberlin
Chancellor
Chaplain
Charlatin
Chi Master
City Guard
Con Man
Conjuror
Corpist Caster
Court Magician
Crafter
Creator
Crusading Academic
Crystalist Caster
Cultist
Cut Purse
Dark Creator
Demonologist
Detective
Moon Mage 22 29 25 43 24 31 35 25 22 35 20 35 24 55 34 27 43 25 55 47 27
Diplomat
Doctor
Dream Traveller
Dreamweaver
Duelist
Engineer
Entity Hunter
Escort
Executioner
Explorer
Famulus
Farmer
Fortune Teller
Gladiator
Gossip
Grave Robber
Groom
Guardian
Guide
Guild Apprentice
Guild Member
Moon Mage 29 29 39 36 39 40 49 20 27 30 27 31 24 50 17 27 20 47 19 38 24
Hedge Wizard
Henchman
Herbalist
Herbalist Caster
Hermit
Highwayman
Houri
Hunter
Inkeeperr
Inquisitor
Inventor
Jester
Knight
Laborer
Librarian
Loremaster
Manipulator
Mariner
Martial Artist
Medic
Medium
Moon Mage 45 24 22 21 35 25 34 35 28 30 30 21 49 17 28 24 34 39 35 38 43
Mercenary
Merchant
Miner
Minister
Missionary
Mother
Necromancer
Ninja
Noble
Nomenist Caster
Oracle
Pan Handler
Performer
Philosopher
Physician
Pilgrim
Pirate
Political
Potioner
Prophet
Protector
Moon Mage 46 23 44 40 46 27 51 51 27 24 31 20 27 37 50 46 30 34 26 32 50
Protege
Reanimator
Religious Creator
Romantic
Runemaster
Sage
Sailor
School Master
Scout
Scribe
Secret Society Member
Servitor
Shaman Priest
Siege Engineer
Soldier
Spell Researcher
Spell Student
Spy
Street Preformer
Templar
Temple Monk
Theurgist
Moon Mage 44 53 52 19 50 47 19 33 27 31 16 24 33 34 33 33 35 29 23 52 48 47
Traveller
Transformer
Troubadour
Veternarian
Vizer
Wanderer
Wandering Monk
Warlock
Warrior Priest
Weapon Master
Witch
Zealot
Moon Mage 13 52 32 25 30 31 46 47 33 57 49 29 - - - - - - - - -

* Highlighted costs indicate the typical training packs taken by this proffession

Development Costs

Armor - Heavy
Armor - Medium
Armor - Light
Artistic - Active
Artistic - Passive
Athletic - Brawn
Athletic - Endurance
Athletic - Gymnastics
Awareness - Perceptions
Awareness - Searching
Awareness - Senses
Body Development
Combat Maneuvers
Communications
Crafts
Directed Spells
Influence
Lore - General
Lore - Magical
Lore - Obscure
Lore - Technical
Moon Mage 11 10 5/5/5 1/2 2/4 3/7 2/7 1/5 4/12 2/6 3/7 6/14 6/14 3/3/3 4/10 15 2/4 1/3 3/6 3/7 2/6
Martial Arts - Striking
Martial Arts - Sweeps
Outdoor - Animal
Outdoor - Environmental
Power Awareness
Power Manipulation
Power Point Development
Science/Analytic • Basic
Science/Analytic • Specialized
Self Control
Special Attacks
Special Defenses
Subterfuge • Attack
Subterfuge • Mechanics
Subterfuge • Stealth
Technical/Trade • General
Technical/Trade • Professional
Technical/Trade • Vocational
Urban
Moon Mage 2/6 2/6 2/7 2/6 3/7 6/12 8 2/5 8 2/4 6 6 8 4 2/6 3/7 8 5/12 2/5
Weapon • Catogary 1
Weapon • Catogary 2
Weapon • Catogary 3
Weapon • Catogary 4
Weapon • Catogary 5
Weapon • Catogary 6
Weapon • Catogary 7
Arcane Closed
Arcane Open
Arcane Other Base List
Other Realm Closed
Other Realm Open
Other Realm Other Base List
Other Realm Trainging Pack
Own Realm Open
Own Realm Closed
Own Realm Other Base List
Own Realm Own Base List
Own Realm Training Pack
Moon Mage 3/9 6 8 8 15 15 15 18 12 40 45 30 80 12/12 8/8 10/10 25 6/6/6 6/6/6

Skill Specialization

The Moon Mage substitues the following Development Point Cost for each skill.

Soft Leather - 5/5/5
Rigid Leather - 7/7/7
Chain - 9/9/9
Plate - 20

Animal Handling - 2/7
Animal Training - 3
Herding - 2/5
Read Runes - 3/7
Attunement - 3/7
Channeling - 2/4
Direction Focus - 3/7

Dowsing - 2/6
Appraisal - 2/5
Metal Evaluation - 3/6
Stone Evaluation - 3/6
Ambush - 6
Body Development - 3/5

Climbing - 5
Swimming - 3
Riding Skills- 3
Disarm Traps - 6
Picking Locks - 8
Hiding - 4
Stalking - 4
Alertness - 2/5


Moons


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Source: RM Companion 3.