Professions: Houri

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The Houri

A Houri is a semi spell user of the Realms of Arms and Mentalism who specializes in seduction and the manipulation of memebrs of the opposite sex. Normally, female Houri are alluring to most humanoid men, while male Houri are alluring to most female humanoid women. However, racial hatred will make this less likely in certain cases (e.g., Orcs hate Elves, so an Elven Houri would have a hard time seducing an Orc). Houri is a variant profession of Bard.



Prime Stats: Presence and Memory.

Profession Category Bonus
  • Lore Group ................. +10
  • Artistic Active ................. +5
  • Awareness Group ................. +5
  • Influence ................. +5
  • Power Awareness ................. +5
  • Weapon Group ................. +5
  • Self Control ................. +5

Realm: Mentalism.
Varient Base Profession: Bard.
Type: Semi Spell User.

Spell Lists

Houri Base Spell Lists

Open Mentalism Spell Lists

Evil Mentalism Spell Lists - Playable by Evil Houri's

Training Packs

Adept
Adventure
Advisor
Amateur Mage
Animal Friend
Animal Handler
Antagonist
Apothecary
Arachnamancer
Archaeologist
Architect
Arms Instructor
Artificer
Assasin
Astronomer
Athlete
Beastmaster
Berserker
Bodyguard
Burglar
Caravan Guard
Houri 47 37 27 29 30 18 19 20 37 24 25 41 34 37 30 27 37 42 29 27 30
Catalyst Collector
Cavalier
Chamberlin
Chancellor
Chaplain
Charlatin
Chi Master
City Guard
Con Man
Conjuror
Corpist Caster
Court Magician
Crafter
Creator
Crusading Academic
Crystalist Caster
Cultist
Cut Purse
Dark Creator
Demonologist
Detective
Houri 22 27 24 40 21 28 41 25 19 31 20 34 24 54 26 27 38 26 53 39 26
Diplomat
Doctor
Dream Traveller
Dreamweaver
Duelist
Engineer
Entity Hunter
Escort
Executioner
Explorer
Famulus
Farmer
Fortune Teller
Gladiator
Gossip
Grave Robber
Groom
Guardian
Guide
Guild Apprentice
Guild Member
Houri 19 29 33 31 39 40 46 17 27 31 21 31 21 50 11 27 20 45 19 36 23
Hedge Wizard
Henchman
Herbalist
Herbalist Caster
Hermit
Highwayman
Houri
Hunter
Inkeeperr
Inquisitor
Inventor
Jester
Knight
Laborer
Librarian
Loremaster
Manipulator
Mariner
Martial Artist
Medic
Medium
Houri 43 23 22 21 35 25 32 35 27 28 29 21 45 18 23 18 31 39 38 38 43
Mercenary
Merchant
Miner
Minister
Missionary
Mother
Necromancer
Ninja
Noble
Nomenist Caster
Oracle
Pan Handler
Performer
Philosopher
Physician
Pilgrim
Pirate
Political
Potioner
Prophet
Protector
Houri 44 17 48 34 39 26 50 54 25 24 29 20 17 27 50 44 31 27 26 31 45
Protege
Reanimator
Religious Creator
Romantic
Runemaster
Sage
Sailor
School Master
Scout
Scribe
Secret Society Member
Servitor
Shaman Priest
Siege Engineer
Soldier
Spell Researcher
Spell Student
Spy
Street Preformer
Templar
Temple Monk
Theurgist
Houri 40 52 50 16 48 45 20 37 27 26 16 22 30 33 28 28 30 26 22 46 53 47
Traveller
Transformer
Troubadour
Veternarian
Vizer
Wanderer
Wandering Monk
Warlock
Warrior Priest
Weapon Master
Witch
Zealot
Houri 14 51 23 25 29 28 45 46 38 56 45 24 - - - - - - - - -

* Highlighted costs indicate the typical training packs taken by this proffession

Development Costs

Armor - Heavy
Armor - Medium
Armor - Light
Artistic - Active
Artistic - Passive
Athletic - Brawn
Athletic - Endurance
Athletic - Gymnastics
Awareness - Perceptions
Awareness - Searching
Awareness - Senses
Body Development
Combat Maneuvers
Communications
Crafts
Directed Spells
Influence
Lore - General
Lore - Magical
Lore - Obscure
Lore - Technical
Houri 5/5/5 3/3/3 2/2/2 1/2 1/3 4/9 2/7 2/6 4/12 2/6 3/7 6/14 6/14 1/1/1 4/10 10 1/4 1/2 1/4 2/4 2/4
Martial Arts - Striking
Martial Arts - Sweeps
Outdoor - Animal
Outdoor - Environmental
Power Awareness
Power Manipulation
Power Point Development
Science/Analytic • Basic
Science/Analytic • Specialized
Self Control
Special Attacks
Special Defenses
Subterfuge • Attack
Subterfuge • Mechanics
Subterfuge • Stealth
Technical/Trade • General
Technical/Trade • Professional
Technical/Trade • Vocational
Urban
Houri 3 3 2/7 2/6 3/6 6/12 8 2/5 8 2/7 6 15 12 4 2/7 3/7 8 5/12 2/4
Weapon • Catogary 1
Weapon • Catogary 2
Weapon • Catogary 3
Weapon • Catogary 4
Weapon • Catogary 5
Weapon • Catogary 6
Weapon • Catogary 7
Arcane Closed
Arcane Open
Arcane Other Base List
Other Realm Closed
Other Realm Open
Other Realm Other Base List
Other Realm Trainging Pack
Own Realm Open
Own Realm Closed
Own Realm Other Base List
Own Realm Own Base List
Own Realm Training Pack
Houri 3/9 6 7 7 7 15 15 18 12 40 45 30 80 12/12 8/8 10/10 25 6/6/6 6/6/6


Skill Specialization

The Houri substitues the following Development Point Cost for each skill.

Soft Leather - 2/2/2
Rigid Leather - 2/2/2
Chain - 3/3/3
Plate - 5/5/5

Appraisal - 2/5
Acting - 1/3
Camouflage - 2/4
Disguise - 1/3
Forgery - 2/5
Pick Pockets - 1/5
Trickery - 1/5
Read Runes - 5
Attunement - 6
Channeling - 13
Direction Focus - 10

Diplomacy - 1/3
Duping - 1/2
Gambling - 1/3
Interrogation - 1/2
Leadership - 1/4
Seduction - 1/2/2
Ambush - 3
Body Development - 3/9

Climbing - 3/9
Swimming - 2/7
Riding Skills- 2/7
Disarm Traps - 6
Picking Locks - 6
Hiding - 2/5
Stalking - 2/5
Alertness - 2/7


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Source: RM Companion 4.