Open Mentalism-Detections

Bookmark (0)
Please login to bookmark Close

Show List

Area of Effect
Duration
Range
1 Detect Mentalism 5' R 1 min/lvl (C) 50 ft
2 Detect Essence 5' R 1 min/lvl (C) 50 ft
3 Detect Channeling 5' R 1 min/lvl (C) 50 ft
4 Detect Emotion 5' R 1 min/lvl (C) 50 ft
5 Detect Invisible 5' R 1 min/lvl (C) 50 ft
6 Detect Evil 5' R 1 min/lvl (C) 50 ft
7 Detect Traps 5' R 50 ft -
8 Perceive Power I 5' R 1 min/lvl (C) 50 ft
9 - - - -
10 Power Typing 5' R 1 min/lvl (C) 50 ft

Detections

Open Mentalism List



Show Details

  • 01 - Detect Mentalism
Detects any active spell or item from the Mentalism realm; caster can concentrate on a 5' radius area each round.

  • 02 - Detect Essence
As Detect Mentalism, except realm is Essence.

  • 03 - Detect Channeling
As Detect Mentalism, except realm is Channeling.

  • 04 - Detect Emotion
As Detect Mentalism, except caster can detect extremes of emotion and which emotions they are (e.g., hatred, love, sadness, etc.). If there are no extremes of emotion (i.e., only normal feelings), this spell detects nothing.

  • 05 - Detect Invisible
As Detect Mentalism, except detects all invisible things; all attacks against something so detected are at -50.

  • 06 - Detect Evil
As Detect Mentalism, except detects if a being is evil or an item created by evil or long used by a very evil person.

  • 07 - Detect Traps
As Detect Mentalism, except that it gives a 75% chance of detecting a trap (trap sophistication modifiers may reduce or enhance this chance).

  • 08 - Perceive Power I
As Detect Mentalism, except it will give an estimate of the power (i.e., level) of the person or item or spell examined.

  • 09 -
...

  • 10 - Power Typing
As Detect Mentalism, except it analyzes general spell type (in item or cast) and what list is was cast from. In the case of a person it gives the person’s profession.


Special Notes
“Evil” (for the Detect Evil spell) is defined as something that causes (or is a source of) intentional suffering, injury, or destruction.

When using the Location spell, the caster must provide an unambiguous description of the object being sought. This includes a minimum of: the items dimensions (within 10% of actual size) and at least two other identifying attributes (e.g., color, weight, shape, texture, etc.). Often, it will take more than two other attributes to make the description “unique” (i.e., no other item can possibly match the description).

Show List

Area of Effect
Duration
Range
11 Perceive Power II 10' R 1 min/lvl (C) 100 ft
12 - - - -
13 See Invisible 5' R 1 min/lvl (C) 50 ft
14 - - - -
15 Detect Spell 5' R 1 min/lvl (C) 50 ft
16 Perceive Power III 50' R 1 min/lvl (C) 500 ft
17 - - - -
18 Spell Typing 5' R 1 min/lvl (C) 50 ft
19 - - - -
20 Perceive Power True 300' R 1 min/lvl (C) 1 mile

Detections

Open Mentalism List



Show Details

  • 11 - Perceive Power II
As Perceive Power I, except range is 100' and area is 10' radius.

  • 12 -
...

  • 13 - See Invisible
As Detect Invisible, except caster can see invisible things anywhere he can normally see. In addition, his attacks suffer no penalties against invisible targets he can see.

  • 14 -
...

  • 15 - Detect Spell
As Detect Mentalism, except caster becomes aware of any spells cast in the area. The caster will know the spell type and the list it was cast from.

  • 16 - Perceive Power III
As above, except range is 500' and area is 50' radius.

  • 17 -
...

  • 18 - Spell Typing
As Power Typing, except exact spell type is known for every spell thrown in the area.

  • 19 -
...

  • 20 - Perceive Power True
As above, except range is 1 mile and area of effect is 300' radius.


Special Notes
“Evil” (for the Detect Evil spell) is defined as something that causes (or is a source of) intentional suffering, injury, or destruction.

When using the Location spell, the caster must provide an unambiguous description of the object being sought. This includes a minimum of: the items dimensions (within 10% of actual size) and at least two other identifying attributes (e.g., color, weight, shape, texture, etc.). Often, it will take more than two other attributes to make the description “unique” (i.e., no other item can possibly match the description).

Show List

Area of Effect
Duration
Range
25 Location caster - 500 ft
30 Detect True 5' R 1 min/lvl (C) 50 ft
50 Awareness varies 1 min/lvl (C) 50 ft
-
-
-
-
-
-
-

Detections

Open Mentalism List


Show Details

  • 25 - Location
Gives the direction and distance to any specific object or place that the caster is familiar with or has had described in detail.

  • 30 - Detect True
As Detect Mentalism, except any of the lower level “detect” spells can be used, one per round.

  • 50 - Awareness
Any or all of the lower level non-Location spells on this list may be used simultaneously.


Special Notes
“Evil” (for the Detect Evil spell) is defined as something that causes (or is a source of) intentional suffering, injury, or destruction.

When using the Location spell, the caster must provide an unambiguous description of the object being sought. This includes a minimum of: the items dimensions (within 10% of actual size) and at least two other identifying attributes (e.g., color, weight, shape, texture, etc.). Often, it will take more than two other attributes to make the description “unique” (i.e., no other item can possibly match the description).