Show List
|
Area of Effect |
Duration |
Range |
||
| 1 | Work with Acids | Caster | 10 min/lvl | Self |
| 2 | Corrode Leather | Varies | 1 rnd/lvl (C) | 10 ft |
| 3 | Corrode Wood | Varies | 1 rnd/lvl (C) | 10 ft |
| 4 | Corrode Stone | Varies | 1 rnd/lvl (C) | 10 ft |
| 5 | Corode Metal | Varies | 1 rnd/lvl (C) | 10 ft |
| 6 | Protection from Acid | 1 target | 1 min/lvl | Touch |
| 7 | Acid Bolt | 1 target | - | 100 ft |
| 8 | Acid Mass | 5 ft R | 24 hrs | 10 ft |
| 9 | Acid Weapon | 1 weapon | 1 min/lvl | Touch |
| 10 | Acid Ball | 10 ft R | - | 100 ft |
Acid Law
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- 01 - Work with Acids
Allows caster to work with acids safely if he has the proper equipment.
- 02 - Corrode Leather
Corrods 1 cu' /lvl of non-magical leather and/or cloth as if exposed to acid at a rate of 1 cu'/rnd. This spell will also magical leather/cloth if it fails a Resistance Roll.
- 03 - Corrode Wood
As Corrode Leather (lvl2) except it effects only non-magical wood.
- 04 - Corrode Stone
Corrodes 0.5 cu' /;v; of non-magical stone as if exposed to acid as a rate of 0.5 cu' /rnd. This spell will also effect magical stone if it fails a Resistance Roll.
- 05 - Corrode Metal
As Corrode Stone (lvl4) except it effects non-magical metal only.
- 06 - Protection from Acid
Target is immune to natural acid and give +15 to Resistance Rolls against spell, magical
or other non-natural acid attacks.
- 07 - Acid Bolt
A bolt of powerful acid is shot from the caster's hand. Use the Firebolt attack table with Acid critcals.
- 08 - Acid Mass
Creates a 5' Rbubbling layer of acid that coats an area. Any living creature in that area will take a 'B' Acid Critcal each round. The acid will eat through wood (rate 0.5 cu' /rnd) or stone and metal (rate 0.25 cu' /rnd). It will eat through all objects (floors, wall, etc..) for the duration of the spell.
- 09 - Acid Weapon
Causes a weapon to be coated with acid (but protects the weapon from acid damage). In adition to a normal critical delivered, it will inflict an Acid critical of one degree of severity less than the noraml critical.
- 10 - Acid Ball
A 1 ft ball of acid is shot from the palm of the caster. It explodes to affedt a 10 ft radius area, results are determined on the Fireball attack table with Acid criticals.
Acid should not be treated as a separate element.
Show List
|
Area of Effect |
Duration |
Range |
||
| 11 | Acid Bolt (300') | 1 target | - | 300 ft |
| 12 | Control Acid Mass | 1 mass | 1 min/lvl | 100 ft |
| 13 | Acidic Armor | 1 target | 1 min/lvl | Touch |
| 14 | Waiting Acid | 5 ft R | 24 hrs | 10 ft |
| 15 | Corrode Magic | Varies | 1 rnd/lvl (C) | 10 ft |
| 16 | Acid Bolt III | Varies | 3 rnds | 100 ft |
| 17 | Acid Bolt (500') | 1 target | - | 500 ft |
| 18 | Axid Ball (20'R) | 20 ft R | - | 100 ft |
| 19 | Corner Acid Bolt | 1 target | - | 300 ft |
| 20 | Triad of Acid | Varies | - | 100 ft |
Acid Law
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- 11 - Acid Bolt (300')
As Acid Bolt (lvl7), except range is 300 ft.
- 12 - Control Acid Mass
allows caster to concentrate and comtrol an Acid Mass (lvl8), making it move up to 10 ft /rnd across a surface. The acid mass cannot fly and its corrosion rate will not increase. The acid mass can travel to attack opponents if they are touching the surface (floor, wall, etc..) that the mass is covering (resulting 'B' criticals apply). The mass must retain its original 5' radius shape.
- 13 - Acidic Armor
As Protection form Acids (lvl6), except the modifier is +25 and all who touch the target take a 'A' acid critical, (a small amount of acid will coat the target).
- 14 - Waiting Acid
As Acid Mass (lvl8), but the effect can be delayed up to 24 hours, triggered by time, sound, violent action, etc..
- 15 - Corrade Magic
As Corrde Metal (lvl5), any magical object that fails a Resistance Roll can be affected.
- 16 - Acid Bolt III
As Acid Bolt (lvl7), except three acid bolts are fired from the caster's hand, at a rate of 1 /rnd.
- 17 - Acid Bolt (500')
As Acid Bolt (lvl7), except the rage is 500 feet.
- 18 - Acid Ball (20'R)
As Acid Ball (lvl10), except the radius is 20 feet.
- 19 - Corner Acid Bolt
As Corner Lighting Bolt (lvl25) Light Law, except an Acid Bolt is fired.
- 20 - Triad of Acid
As Triad of Water (lvl16) Water Law, except Acid Bolts are fired.
Acid should not be treated as a separate element.
Show List
|
Area of Effect |
Duration |
Range |
||
| 25 | Following Acid | 1 target | - | 300 ft |
| 30 | Acid Storm | 100 ft R | 1 rnd/lvl | 200 ft |
| 50 | Acid Mastery | Self | 1 rnd/lvl | Self |
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Acid Law
Open Arcane List
Show Details
- 25 -
As Following Lightining Bolt (lvl30) on the Light Law, except an Acid Bolt is fired.
- 30 -
Causes a 100 ft radius are to be engulfed in acid. All beings within the area take a 'C' acid crtical. All materials are corroded at the rate specified in the lower Corrode spells (lvl2-5).
- 50 - Acid Mastery
Caster may use any one lower spell (on this list), each round and is completely immune to all acids.
Acid should not be treated as a separate element.
Source: RM Companion IV
