Elementalist-Air Forms

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Area of Effect
Duration
Range
1 Zephyr Caster 1 min/lvl Self
2 Minor Turbulance 1 target 1 rnd/ 5 fail 100 ft
3 Wind Lift I 1 target 1 min/lvl 100 ft
4 Float Caster 1 min/lvl Self
5 Cross Winds 1 missile - 100 ft
6 - - - -
7 Wind Lift II 1 target 1 min/lvl 100 ft
8 Air Walk Caster 1 min/lvl Self
9 - - - -
10 Airform Caster 1 min/lvl Self

Air Forms

Elementalist Base List



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  • 01 - Zephry
Caster can run at one better pace category than normally allowed for his armor and encumbrance. (eg. an unarmored man could move at his base rate x6 instead of x5, expending exhaustion points for a x5 rate). If the caster stops running the spell ends. This spell will not give the caster any maneuver bonus.

  • 02 - Minor Turbulence
This spell creates random wind currents around a target. The targets acts at -20 to all actions for the duration.

  • 03 - Wind Lift I ⚜️
This spell allows the caster to move objects with the wind, upto 10 pounds in weight, at a maximum rate of 10 feet per round. The caster must make any maneuver rolls using Spell Mastery if he wishes to manipulate the flight path of the object. (eg. dodge around moving people.)

  • 04 - Float
Caster's body becomes less dense allowing him to float on the wind. The caster has no control over direction or speed and must make maneuver rolls in order to maintain orientation, (GMs descretion).

  • 05 - Cross WInds
Caster causes one missile attack to be blowen off course, giving it a -100 modification. Caster must be able to see the missile.

  • 06 -
... -

  • 07 - Wind Lift II
As Wind Lift I (lvl3), except 20 pounds may be moved at a maximum rate of 20 feet per round.

  • 08 - Air Walk
Caster may walk on air as if it was solid ground. He may only move at normal walking pace and may only gain altitued as if he was clibling a hill, (GM's discretion).

  • 09 -
... -

  • 10 - Airform
Caster is transformed into a weak air elemental. He gains all the abilities as an air elemental, he retains his mind and all his skills. The caster is limited in movment and physical action as an air elemental and he may only cast spells from this list.


Special Notes

⚜️ - Partly changed from the orginal text to allow for better understanding and roleplay.

Show List

Area of Effect
Duration
Range
11 Major Turbulence 1 target 1 rnd/5 fail 100 ft
12 - - - -
13 Wind Lift III 1 target 1 min/lvl 100 ft
14 - - - -
15 Air Running Caster 1 min/lvl Self
16 - - - -
17 - - - -
18 - - - -
19 - - - -
20 Lord Airform Caster 1 min/lvl Self

Air Forms

Elementalist Base List



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  • 11 - Major Turbulence
As Minor Turbulance (lvl2), except the modifier is -50.

  • 12 -
... -

  • 13 - Wind Lift III
As Wind Lift (lvl3), except 30 pounds may be moved at a maximum rate of 30 feet per round.

  • 14 -
... -

  • 15 - Air Running
As Air Walk (lvl8), except caster may move upto x3 his normal pace.

  • 16 -
... -

  • 17 -
... -

  • 18 -
... -

  • 19 -
... -

  • 20 - Lord Airform
As Airform (lvl10), except caster gains the form of a Strong Air Elemental.


Special Notes

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Area of Effect
Duration
Range
25 Turbulence Rue 1 target 1 rnd/5 fail 100 ft
30 Wid Lift True 1 target 1 min/lvl 100 ft
50 Airform True Caster 1 min/lvl Self
-
-
-
-
-
-
-

Air Forms

Elementalist Base List


Show Details

  • 25 - Turbulence True
As MInor Turbulence (lvl2), except the modifiyer is -100.

  • 30 - Wind Lift True
As Wind Lift I (lvl3), except 1 pound per level of weight may be moved at a rate of 1 foot per level per round.

  • 50 - Airform True
As Airform (lvl10) , except the caster gains the form of an air elemental savant.


Special Notes

Source: RM Companion VII