Show List
|
Area of Effect |
Duration |
Range |
||
| 1 | - | - | - | - |
| 2 | Unseen I | 1 target | 24 hrs | 10 ft |
| 3 | - | - | - | - |
| 4 | Invisibility I | 1 target | 24 hrs | 10 ft |
| 5 | - | - | - | - |
| 6 | Invisibility II | 1 target | 24 hrs | 10 ft |
| 7 | - | - | - | - |
| 8 | Invisibility Sphere I | 1 target | 24 hrs | 10 ft |
| 9 | - | - | - | - |
| 10 | Unseen III | 3 targets | 24 hrs | 10 ft |
Invisible Ways
Closed Essence List
Show Details
- 01 -
...
- 02 - Unseen I
A single object is made invisible (1 garment, 1 naked body, etc.); until 24 hours pass or the object is struck by a violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack).
- 03 -
...
- 04 - Invisibility I
As Unseen I, except everything within 1' of the target is invisible as long as it is within 1' and as long as none of the Unseen I termination conditions occur.
- 05 -
...
- 06 - Invisibility II
As Invisibility I, except the radius can vary up to 1' (chosen at the time of casting). This makes the invisible target harder to see.
- 07 -
...
- 08 - Invisibility Sphere I
As Invisibility I, except the radius is 10'.
- 09 -
...
- 10 - Unseen III
As Unseen I, except 3 objects can be affected.
Only objects/beings totally contained in an invisibility radius at the time of casting become invisible; such an object/being would become visible upon totally leaving the radius; such an object/being would become visible upon violating the normal Unseen/Invisibility restrictions (e.g., attacking, receiving a violent blow, etc.), but the other objects/beings associated with the radius would remain invisible.
Show List
|
Area of Effect |
Duration |
Range |
||
| 11 | Invisibility Sphere II | 1 target | 24 hrs | 10 ft |
| 12 | - | - | - | - |
| 13 | Unseen V | 5 targets | 24 hrs | 10 ft |
| 14 | - | - | - | - |
| 15 | Invisibility Split | 2 targets | 24 hrs | 10 ft |
| 16 | - | - | - | - |
| 17 | Unseen X | 10 targets | 24 hrs | 10 ft |
| 18 | Invisibility Split Sphere | 2 targets | 24 hrs | 10 ft |
| 19 | - | - | - | - |
| 20 | Invisibility III | 1 target | 24 hrs | 10 ft |
Invisible Ways
Closed Essence List
Show Details
- 11 - Invisibility Sphere II
As Invisibility Sphere I, except the radius can vary up to 10' (chosen at the time of casting).
- 12 -
...
- 13 - Unseen V
As Unseen I, except 5 objects can be affected.
- 14 -
...
- 15 - Invisibility Split
As Invisibility I, except two targets can be affected (with a separate radius for each).
- 16 -
...
- 17 - Unseen X
As Unseen I, except up to 10 objects can be affected.
- 18 - Invisibility Split Sphere
As Invisibility Split Sphere, except the two radii can vary up to 10' (chosen at the time of casting).
- 19 -
...
- 20 - Invisibility III
As Invisibility I, except radius can vary up to 20' (chosen at the time of casting).
Only objects/beings totally contained in an invisibility radius at the time of casting become invisible; such an object/being would become visible upon totally leaving the radius; such an object/being would become visible upon violating the normal Unseen/Invisibility restrictions (e.g., attacking, receiving a violent blow, etc.), but the other objects/beings associated with the radius would remain invisible.
Show List
|
Area of Effect |
Duration |
Range |
||
| 25 | Mass Unseen | 1 target/lvl | 24 hrs | 10 ft |
| 30 | Mass Invisibility | 1 target/lvl | 24 hrs | 10 ft |
| 50 | True Invisibility | caster | 24 hrs | Self |
| - | ||||
| - | ||||
| - | ||||
| - | ||||
| - | ||||
| - | ||||
| - |
Invisible Ways
Closed Essence List
Show Details
- 25 - Mass Unseen
As Unseen I, except as many objects as the caster’s level may be affected.
- 30 - Mass Invisibility
As Invisibility I, except as many targets as the caster’s level can be affected. Each target gets its own radius.
- 50 - True Invisibility
As Invisibility II, except only affects the caster. If he attacks he is only visible for the round immediately following the attack. Violent blows do not affect this spell.
Only objects/beings totally contained in an invisibility radius at the time of casting become invisible; such an object/being would become visible upon totally leaving the radius; such an object/being would become visible upon violating the normal Unseen/Invisibility restrictions (e.g., attacking, receiving a violent blow, etc.), but the other objects/beings associated with the radius would remain invisible.
